ps2frag(1)                  General Commands Manual                 ps2frag(1)

NAME
       ps2frag - obsolete shell script for the PSfrag system.

IMPORTANT NOTICE
       The new PSfrag system no longer requires the ps2frag script; instead,
       it handles the processing entirely within TeX/LaTeX and DVIPS. I'm sure
       you will agree that never needing to run ps2frag again is a nice
       convenience!

       However, there are two significant differences in the way this new
       version of PSfrag works. Please make yourself aware of them:

       1) XDvi is no longer able to determine where your PSfrag replacements
       should go, so instead it lines them up in a vertical list to the left
       of the figure. This allows you to confirm that they have been typeset
       properly, at least. However, to confirm that PSfrag positions your
       replacements properly, you will have to view the PostScript version of
       your file with a viewer like GhostView, or print it out.  This seems to
       be the only disadvantage to the elimination of the pre-processing step.

       2) If you embed '\tex' commands inside your figures, you now need to
       explicitly _tell_ PSfrag to process these commands. To do so, use
       \usepackage[scanall]{psfrag} instead of \usepackage{psfrag} at the
       beginning of your LaTeX file.

       If you only use '\tex' commands in a small number of figures, then a
       more efficient might be to turn on '\tex'-scanning only for those
       figures. To do that, add the command '\psfragscanon' immediately before
       each relevant \includegraphics or \epsfbox command.

NOTES
       See the PSfrag documentation for further information.

SEE ALSO
       dvips(1), gs(1), ghostview(1), latex(1)

AUTHORS
       psfrag@rascals.stanford.edu
              The PSfrag maintainer's mailing list.

TeXware                             Feb 95                          ps2frag(1)